New Media
Sunday, 23 December 2012
Tuesday, 11 December 2012
The Sub Steps Of Video Making
Ive always been fascinated by the art of video making of how something that's so ordinary can be given life, by somebody's vision, of how someone gives it their own take.
here and now we've been learning the pre to post production steps and found my self a little confused and a little more curious, and did my own research. But we all know that there is no right or wrong way to approach something. But that came to the research, I found some help online and mixed it with my experience and divided it into steps
Create your story. Because most movies are essentially visual stories, the first step is coming up with an idea that you want to turn into a movie. You don't have to have every detail in place, but you should have a basic idea of the premise.
Think about the movies you like to watch, or the books you like to read, and consider what makes them so interesting. Is it the characters, the action, the visuals, or the theme.
Expand your idea. Once you've settled on a basic premise, start adding onto it. Think about the film in 4 sections.
Beginning, or Introduction (sometimes even a Prologue) where you introduce the characters, establish the mood, and set the stage. This is the exposition.
Middle, where the bulk of the movie takes place. Here you develop the leading character in a drama and the people who are friendly to him; the antagonist, and his friends—if any; and perhaps a love interest who could also be the protagonist or antagonist. Feel free to mix the roles and genders as much as you like. (Consider the roles in Kill Bill, for example.) The middle is also where the story is really told. Why are these people here, and what are they doing together? Where does it look like they are heading? What is the friction point that needs resolution? Because about 2/3 of the way through the movie, you’re going to reach...
The Climax. This is where the movie comes to a head. This is where the meteor hits the planet, or doesn’t; where the hero defeats the bad guy and lives—or dies—himself; and where the night watchman discovers how to get all the toys back in the box before the toy store opens. The romantically interested kiss, the bomb is defused, the crooked politician is found out, Mars gets an atmosphere, and Timmy is rescued from the well.
The Resolution, or Denouement. Now that the story has been told, and the climax reached, your movie needs to tie up the loose ends and send everybody home talking about what they just saw. This is where the scruffy anti-hero puts the girl on the plane and says, “We’ll always have Paris.” Timmy is scolded and then has his hair tousled and is lovingly taken home for fried chicken and dumplings; The toy store owner is clueless about last night’s mayhem...except he thinks he saw Beach Barbie wink at him (nah, couldn’t be); and of course, everybody’s favorite—the mysterious loner mounts his horse and rides off into the sunset...roll credits!
Storyboard your film. Storyboarding is drawing out sketches of what you want your filmed shots to look like.
It can be done on a macro scale, drawing only each major scene or transition.
Director: The director controls the creative aspect of the movie, and is a key liaison between the crew and the cast. If this is your movie and your story idea, and the budget is modest, the director is probably you.
Cinematographer, or Director of Photography (D.O.P.): This person is in charge of making sure the lighting and actual filming of the movie go smoothly, as well as deciding with the director how each shot should be framed, light, and shot. He or she manages the lighting and camera crews (or is the lighting and camera crew, on a smaller film).
Casting director: The casting director decides which actors are best suited for the film, as well as negotiating contracts and schedules.
Cast your film. People in your community might work for screen credits in low-budget films. Of course, it would be advantageous to have a well-known name starring in your movie.
Test the range of your actors. If you know that one of them will have to cry in a sad scene, make sure he or she can do it before you contract for the project.
Avoid scheduling conflicts. Make sure your actors can be available on-set when you need them.
Dress the sets, or scout a location. If you're going to shoot on-location, find the area you want and make sure it's available for filming. If you're working on a set, start building and "dressing" (or adding props) them.
If possible, using actual locations is easier. It's simpler to film in a diner than make a room look like one
Gather and test your equipment. At the very least, you'll need a video camera. You will probably also need a tripod — to mount the camera for steady shots — lighting equipment, and sound equipment
Film your movie. The decisions you make will result in the difference between a "home movie" or a professional looking movie.
Some people say to shoot multiple takes from multiple angles because it will be more interesting in the end. It will certainly give the editor something to think about!
Making jump cuts will hold the viewer's interest and set the tone for an action movie, but long, lingering shots have a powerful impact as well, but done badly this can be very boring. Consider the beginning of The Good, the Bad, and the Ugly.
You can also edit to music, which is a fast and effective way of editing; you can also edit to music on a quiet section of the film, by choosing music which provides the right mood.
here and now we've been learning the pre to post production steps and found my self a little confused and a little more curious, and did my own research. But we all know that there is no right or wrong way to approach something. But that came to the research, I found some help online and mixed it with my experience and divided it into steps
Create your story. Because most movies are essentially visual stories, the first step is coming up with an idea that you want to turn into a movie. You don't have to have every detail in place, but you should have a basic idea of the premise.
Think about the movies you like to watch, or the books you like to read, and consider what makes them so interesting. Is it the characters, the action, the visuals, or the theme.
Expand your idea. Once you've settled on a basic premise, start adding onto it. Think about the film in 4 sections.
Beginning, or Introduction (sometimes even a Prologue) where you introduce the characters, establish the mood, and set the stage. This is the exposition.
Middle, where the bulk of the movie takes place. Here you develop the leading character in a drama and the people who are friendly to him; the antagonist, and his friends—if any; and perhaps a love interest who could also be the protagonist or antagonist. Feel free to mix the roles and genders as much as you like. (Consider the roles in Kill Bill, for example.) The middle is also where the story is really told. Why are these people here, and what are they doing together? Where does it look like they are heading? What is the friction point that needs resolution? Because about 2/3 of the way through the movie, you’re going to reach...
Storyboard your film. Storyboarding is drawing out sketches of what you want your filmed shots to look like.
It can be done on a macro scale, drawing only each major scene or transition.
It can also be done at the micro level, planning every shot and camera angle-even multiple angles per shot. (Think the signature opening scene in Matrix with Trinity.) This process makes a long film go more smoothly. You can try shooting without storyboarding, but it will not only help you visualize your movie, it will help you explain your vision to the director and cinematographer.
Develop an aesthetic for your film. Because movies are visual, it's a good idea to spend some time on the "look and feel" of the movie. Consider two films as an example: Matrix again, with its monochromatic, yellow-green tone throughout, which heightened the sense of being “digitized,” and A Scanner Darkly by Richard Linklater, which was rotoscoped and had a unique and memorable cartoon reality look to it. Here are some other areas to consider.
Shooting style: Do you want your film to feature smooth, expertly-edited shots, or a rough, handheld camera look? It’s all there to do.
Costume design: Films rely heavily on the costumes to communicate essential character traits to the viewer. You need think only of Men in Black.
Assemble a crew. Your crew will help you translate your vision into a film. These are a few positions to consider
Cast your film. People in your community might work for screen credits in low-budget films. Of course, it would be advantageous to have a well-known name starring in your movie.
Test the range of your actors. If you know that one of them will have to cry in a sad scene, make sure he or she can do it before you contract for the project.
Dress the sets, or scout a location. If you're going to shoot on-location, find the area you want and make sure it's available for filming. If you're working on a set, start building and "dressing" (or adding props) them.
If possible, using actual locations is easier. It's simpler to film in a diner than make a room look like one
Gather and test your equipment. At the very least, you'll need a video camera. You will probably also need a tripod — to mount the camera for steady shots — lighting equipment, and sound equipment
Film your movie. The decisions you make will result in the difference between a "home movie" or a professional looking movie.
Some people say to shoot multiple takes from multiple angles because it will be more interesting in the end. It will certainly give the editor something to think about!
As a very general rule, professional filmmakers shoot each scene in a wide shot, medium shot and close up of important elements.
Also, the type of shots they decide to take are determined by what feeling or emotion they are trying to convey. If you are under time pressure use more than one camera. Follow the 180 degree rule.
Edit your film. Take your footage to your computer, upload the files, then log them, identifying what shots work. Put together a rough cut using these shots. The way that you edit your film drastically affects the way the film ends up looking and feeling.
Editing between various angles can quickly show multiple things going on in the same scene. Use your editing system's split or razor tool to create smaller clips from multiple shots, and then mix and match. You'll get the hang of it quickly, and with digital movie making, your mistakes are always saved by Undo
Add sound effects and music. Make sure that your music flows with what is going on during the movie at that second. Music gives the movie an emotional stance. It changes the audience's emotions which give them a more positive view on your film.
You can vary your music, to make the audience feel happy, sad, angry, scared, excited, etc.
Remember that if you are planning on distributing a film using found music can cause problems, so it is best if you can get music specially composed for the film; plus there are many skilled musicians out there who would love to get experience.
Create the title and credits sequences. You'll want to name your cast and crew at the end of the film. You can also include a list of "thank yous” to any organizations that were willing to let you shoot in their establishments. Most importantly keep it simple.
Make a teaser or trailer (optional). If you want to promote your film online or in other theaters, select pieces of it for a promotional trailer. Don't give away too much of the plot, but do try to catch the viewer's interest.
Sunday, 9 December 2012
Big Fat Liar !!
In the past couple of weeks I have indeed spoken about the orign points of my inspiration, at some points to and from, but this post was a long time coming was just waiting for the right time. I havnt made a lot of works, but the ones I have I like !
see, the point of work for me is more of self satisfactory then it is about anything else, infact that's the case with everything I do.
in the past couple of years ive hereby spoken about how music, digital medium and details to the minutest to me add the last nail to the work.
Now, at this stage I feel I know enough to get going, and I see works around me every day. All sorts of work, some of them entirely true to the artist (very few) and some of them right off the internet or somebody else, even their classmates. I have been obcessively after one thing and one thing only, to represent myself through my work, and that's one goal I do achieve, if not to an hundred percent but enough to say what I want to, show what I have to, and deceive as I have to.
Ive always had a problem with something that I don't like standing in the way of what I do and how I do it !
in art schools, people ususally teachers come along, some of them get your work and appreciate the qualities while some think its ones safe zone as they like to call it, but I don't get the difference that safe zone out side of schools is called Artist's Style or signature or the way this artist works !
Arts as we know it diffrenciates everything with everyone, that's the beauty of it and what pisses me off the most, at most, and from the most is people who people who force themselves to be someone there not. They need to accept the fact of what they are are how in their own way the work they make can be different and have its own piercing voice !!
here are some of the documented works that ive made
some for university projects and some for guilty pleasures.
This one is a detail of a self portrait, done with a drawing pointer,3x4 feet 2012
Pen and ink, 15x25in 2009
Drawing pen 2009
Charcoal, 20x30in "The hand that guides"
Its called Holywood, between two worlds ! 2010
see, the point of work for me is more of self satisfactory then it is about anything else, infact that's the case with everything I do.
in the past couple of years ive hereby spoken about how music, digital medium and details to the minutest to me add the last nail to the work.
Now, at this stage I feel I know enough to get going, and I see works around me every day. All sorts of work, some of them entirely true to the artist (very few) and some of them right off the internet or somebody else, even their classmates. I have been obcessively after one thing and one thing only, to represent myself through my work, and that's one goal I do achieve, if not to an hundred percent but enough to say what I want to, show what I have to, and deceive as I have to.
Ive always had a problem with something that I don't like standing in the way of what I do and how I do it !
in art schools, people ususally teachers come along, some of them get your work and appreciate the qualities while some think its ones safe zone as they like to call it, but I don't get the difference that safe zone out side of schools is called Artist's Style or signature or the way this artist works !
Arts as we know it diffrenciates everything with everyone, that's the beauty of it and what pisses me off the most, at most, and from the most is people who people who force themselves to be someone there not. They need to accept the fact of what they are are how in their own way the work they make can be different and have its own piercing voice !!
here are some of the documented works that ive made
some for university projects and some for guilty pleasures.
This ones done with Pen and Ink 2009 and was mostly about the personal growth.
Pen and ink, 15x25in 2009
Drawing pen 2009
Drawing pen 2010, 15x25 its about sadism
20x30in, 2010 "Poker Face"
2011 14x24in Drawing pen 2011
And now the digital works
The concept of this was driven from the words I BELIEVE AND IM AVLIE and skipping some alphabets end up giving "Im a lie, and i Lie" 2009
Its called Holywood, between two worlds ! 2010
Sunday, 2 December 2012
Mr Brain-Wash
Thierry Guetta,
another street artist
not as Mature as Banksy but is doing fine for himself,
he is HIGHLY influenced from Banksy that one can see in his work.
Mr. Brainwash, often stylized as MBW, is the moniker of Paris born, Los Angeles based filmmaker and street artist Thierry Guetta. According to the Banksy-directed film Exit Through the Gift Shop, Guetta began as a proprietor of a clothing store and videographer who filmed street artists through the 2000s and evolved into an artist in his own right after an off-hand suggestion from Banksy. Guetta was first introduced to street art by his cousin, the street artist Invader.
Guetta does not typically have much physical involvement in the construction of the artwork attributed to him; he passes ideas to his creative team, mostly graphic designers who realise the finished pieces. Like his associate Banksy, Guetta employs famous artistic and historic images, many of which are copyrighted, and amends the originals in sometimes slight, sometimes significant ways. A number of critics have observed that his works strongly emulate the styles and concepts of Banksy, and have speculated that Guetta is an elaborate prank staged by Banksy who may have created the works himself. Banksy insists on his official website, however, that Exit Through the Gift Shop is authentic and that Guetta is not part of a prank.
His work sold for five-figure sums at his self-financed debut exhibit Life is Beautiful due, it is thought, to a mixture of an over heated and hyped street art market and, according to Banksy and Fairey as seen in Exit Through the Gift Shop, his misuse of endorsements from Banksy and Fairey. The exhibit was held in Los Angeles, California, on June 18, 2008 and was a popular and critical success. In 2009, Madonna paid Guetta to design the cover art for her Madonna's Celebration album.
On October 6th 2011 MBW opened his latest solo exhibition at Opera Gallery in London. The night before the opening of the show the street outside the gallery was sprayed with paint by artist RSH as a statement about the false nature of Mr Brainwash's artwork. When interrogated about this, Mr Brainwash declared that he actually really liked the street thus spray painted and that as long as he stirred reactions from the public / other artists he judged it a success. The exhibition sold out within 2 days, with one private collector buying 14 of the 36 artworks on display.
Sunday, 25 November 2012
Bank-ish
Banksy is a pseudonymous England-based graffiti artist, political activist, film director, and painter.
His satirical street art and subversive epigrams combine dark humour with graffiti done in a distinctive stencilling technique. Such artistic works of political and social commentary have been featured on streets, walls, and bridges of cities throughout the world.
Banksy's work was born of the Bristol underground scene which involved collaborations between artists and musicians. According to author and graphic designer Tristan Manco and the book Home Sweet Home, Banksy "was born in 1974 and raised in Bristol, England. The son of a photocopier technician, he trained as a butcher but became involved in graffiti during the great Bristol aerosol boom of the late 1980s." Observers have noted that his style is similar to Blek le Rat who began to work with stencils in 1981 in Paris and Jef Aerosol who sprayed his first street stencil in 1982 in Tours (France), and members of the anarcho-punk band Crass, which maintained a graffiti stencil campaign on the London Tube System in the late 1970s and early 1980s. However Banksy himself stated on his website that in all actuality he based his work on that of 3D from Massive Attack, stating, "No, I copied 3D from Massive Attack. He can actually draw."
Known for his contempt for the government in labeling graffiti as vandalism, Banksy displays his art on public surfaces such as walls, even going as far as to build physical prop pieces. Banksy does not sell photos of street graffiti directly himself; however, art auctioneers have been known to attempt to sell his street art on location and leave the problem of its removal in the hands of the winning bidder. Banksy's first film, Exit Through the Gift Shop, billed as "the world's first street art disaster movie," made its debut at the 2010 Sundance Film Festival. The film was released in the UK on 5 March 2010. In January 2011, he was nominated for the Academy Award for Best Documentary for the film.
A mouth with a spray can is what they call him, a high inspiration for me from the moment I got to know what Banksy was, rage with images and actions.
Bansky's first solo show was called "Barely Legal" as shown in the documentary "Exit through the gift shop" I highly recommend it for people who haven't watched it.
here are some of his works,
I work with graffiti myself and he major inspiration and motivation is Banksy,
the twist of humor I find quite relatable.
for more of his works visit
www.banksy.com
His satirical street art and subversive epigrams combine dark humour with graffiti done in a distinctive stencilling technique. Such artistic works of political and social commentary have been featured on streets, walls, and bridges of cities throughout the world.
Banksy's work was born of the Bristol underground scene which involved collaborations between artists and musicians. According to author and graphic designer Tristan Manco and the book Home Sweet Home, Banksy "was born in 1974 and raised in Bristol, England. The son of a photocopier technician, he trained as a butcher but became involved in graffiti during the great Bristol aerosol boom of the late 1980s." Observers have noted that his style is similar to Blek le Rat who began to work with stencils in 1981 in Paris and Jef Aerosol who sprayed his first street stencil in 1982 in Tours (France), and members of the anarcho-punk band Crass, which maintained a graffiti stencil campaign on the London Tube System in the late 1970s and early 1980s. However Banksy himself stated on his website that in all actuality he based his work on that of 3D from Massive Attack, stating, "No, I copied 3D from Massive Attack. He can actually draw."
Known for his contempt for the government in labeling graffiti as vandalism, Banksy displays his art on public surfaces such as walls, even going as far as to build physical prop pieces. Banksy does not sell photos of street graffiti directly himself; however, art auctioneers have been known to attempt to sell his street art on location and leave the problem of its removal in the hands of the winning bidder. Banksy's first film, Exit Through the Gift Shop, billed as "the world's first street art disaster movie," made its debut at the 2010 Sundance Film Festival. The film was released in the UK on 5 March 2010. In January 2011, he was nominated for the Academy Award for Best Documentary for the film.
A mouth with a spray can is what they call him, a high inspiration for me from the moment I got to know what Banksy was, rage with images and actions.
Bansky's first solo show was called "Barely Legal" as shown in the documentary "Exit through the gift shop" I highly recommend it for people who haven't watched it.
here are some of his works,
the twist of humor I find quite relatable.
for more of his works visit
www.banksy.com
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